Entropy explores chaotic systems found in nature, from the early stages of the universe to the structures that emerge as energy organizes into matter. The work examines how recognizable patterns arise from complex interactions within an algorithmic system.
The collection is released in batches of twelve, curated by hand from thousands of generations of the system. Each batch explores a different variation of the underlying algorithm, revealing new expressions of structure and emergence.
Works are produced as archival pigment prints at 16×20″ on 17×22″ premium luster paper.

Entropy explores chaotic systems found in nature, from the early stages of the universe to the structures that emerge as energy organizes into matter. The work examines how recognizable patterns arise from complex interactions within an algorithmic system.
The collection is released in batches of twelve, curated by hand from thousands of generations of the system. Each batch explores a different variation of the underlying algorithm, revealing new expressions of structure and emergence.
Works are produced as archival pigment prints at 16×20″ on 17×22″ premium luster paper.
Symbiosis explores animated sculptural forms that move continuously through space. Each element follows its own rhythm, yet together they form larger cycles of motion that shape the composition over time.
The work is developed as an algorithmic system that produces organic animated forms. Simple behavioral rules guide how each element moves, and the interaction between them creates complex patterns that evolve as the system runs.
Works are presented as realtime animated systems in the browser, as well as captured sequences rendered in stereoscopic 3D video. A full 24-hour cycle of the system will be displayed on a Looking Glass Factory Portrait display as a standalone installation work.
Symbiosis explores animated sculptural forms that move continuously through space. Each element follows its own rhythm, yet together they form larger cycles of motion that shape the composition over time.
The work is developed as an algorithmic system that produces organic animated forms. Simple behavioral rules guide how each element moves, and the interaction between them creates complex patterns that evolve as the system runs.
Works are presented as realtime animated systems in the browser, as well as captured sequences rendered in stereoscopic 3D video. A full 24-hour cycle of the system will be displayed on a Looking Glass Factory Portrait display as a standalone installation work.WaveShapes draws inspiration from the polygonal worlds of early video games and the music visualization tools that emerged during an era of online creative sharing. Brightly colored primitives are arranged into overlapping waves that oscillate across an infinite plane, forming a rhythmic visual environment.
The work is developed as a realtime shader system built from repeating signed distance field (SDF) patterns. Audio input drives changes in shape, position, and brightness, producing a continuously evolving visual response to music.
Commissioned by the Proof Collective and released as part of the Diamond Exhibition, where members were able to generate and collect works from a selection of participating artists.

WaveShapes draws inspiration from the polygonal worlds of early video games and the music visualization tools that emerged during an era of online creative sharing. Brightly colored primitives are arranged into overlapping waves that oscillate across an infinite plane, forming a rhythmic visual environment.
The work is developed as a realtime shader system built from repeating signed distance field (SDF) patterns. Audio input drives changes in shape, position, and brightness, producing a continuously evolving visual response to music.
Commissioned by the Proof Collective and released as part of the Diamond Exhibition, where members were able to generate and collect works from a selection of participating artists.
Erratic explores the breakdown of a structured form. A simple 3D torus is subjected to an algorithm that tears and fractures the surrounding domain space, producing layered perspectives that twist and shred the geometry into chaotic compositions.
The system manipulates the rendering space itself rather than the object being rendered. By warping the space through which the torus is viewed, the algorithm bends and overlaps multiple perspectives, continuously transforming the form into fragmented structures that shift between recognizable geometry and abstraction.
Erratic was released as a long-form collection, where collectors generated unique outputs directly from the system at the time of collection.

Erratic explores the breakdown of a structured form. A simple 3D torus is subjected to an algorithm that tears and fractures the surrounding domain space, producing layered perspectives that twist and shred the geometry into chaotic compositions.
The system manipulates the rendering space itself rather than the object being rendered. By warping the space through which the torus is viewed, the algorithm bends and overlaps multiple perspectives, continuously transforming the form into fragmented structures that shift between recognizable geometry and abstraction.
Erratic was released as a long-form collection, where collectors generated unique outputs directly from the system at the time of collection.
Flux explores the sensation of energy and movement often experienced during meditative states. Flowing fields of color ebb and flow across the frame, forming layered currents that suggest invisible forces moving through space. The work draws connections between this perceived experience of energy and the physical behaviors described in quantum field theory, where interacting fields produce observable structure.
Developed as an interconnected audiovisual system, the rendered visuals directly influence the synthesis of sound. Parameters extracted from the imagery shape overlapping synthesized drones, creating a sonic environment that evolves with the motion of the visuals.
Each work represents a specific state within a continuous system capable of producing endless variations, where one state can shift seamlessly into another.
Flux was released as part of the Art Blocks Curated collection and has been exhibited in Marfa, Texas.

Flux explores the sensation of energy and movement often experienced during meditative states. Flowing fields of color ebb and flow across the frame, forming layered currents that suggest invisible forces moving through space. The work draws connections between this perceived experience of energy and the physical behaviors described in quantum field theory, where interacting fields produce observable structure.
Developed as an interconnected audiovisual system, the rendered visuals directly influence the synthesis of sound. Parameters extracted from the imagery shape overlapping synthesized drones, creating a sonic environment that evolves with the motion of the visuals.
Each work represents a specific state within a continuous system capable of producing endless variations, where one state can shift seamlessly into another.
Flux was released as part of the Art Blocks Curated collection and has been exhibited in Marfa, Texas.
A series of small algorithmic studies exploring foundational techniques in algorithmic design. Each release focuses on a specific concept or method, allowing ideas to be tested through simple long-form collections. The title is a playful reference to the concept of a Minimum Viable Product, reflecting the exploratory nature of these early experiments.

A series of small algorithmic studies exploring foundational techniques in algorithmic design. Each release focuses on a specific concept or method, allowing ideas to be tested through simple long-form collections. The title is a playful reference to the concept of a Minimum Viable Product, reflecting the exploratory nature of these early experiments.
Quarantine is a humorous artwork inspired by the visual style of scientific classification charts. Algorithmically generated patterns are arranged and labeled as though documenting the stages of an unknown organism, creating a mock study built from geometric structures.
The project was created during the COVID-19 pandemic, a period marked by both extraordinary scientific effort and a widespread rise in misinformation. Rather than addressing the issue directly, the work adopts a satirical framing in which an unnamed scientist appears to document a newly discovered disease, with each labeled element contributing to the narrative of the composition.

Quarantine is a humorous artwork inspired by the visual style of scientific classification charts. Algorithmically generated patterns are arranged and labeled as though documenting the stages of an unknown organism, creating a mock study built from geometric structures.
The project was created during the COVID-19 pandemic, a period marked by both extraordinary scientific effort and a widespread rise in misinformation. Rather than addressing the issue directly, the work adopts a satirical framing in which an unnamed scientist appears to document a newly discovered disease, with each labeled element contributing to the narrative of the composition.
Spaghettification playfully explores the scientific phenomenon where matter stretches as it approaches a black hole. Wiggling tendrils and pulsating forms twist and elongate across the frame, evoking the extreme forces that pull objects into long, distorted strands.
The project was created after a period of professional transition, when I began exploring creative development as a way to express ideas and build new skills. Using simple geometric forms, rhythmic motion, and a restrained color palette, the work experiments with how small procedural rules can produce lively, organic behavior.

Spaghettification playfully explores the scientific phenomenon where matter stretches as it approaches a black hole. Wiggling tendrils and pulsating forms twist and elongate across the frame, evoking the extreme forces that pull objects into long, distorted strands.
The project was created after a period of professional transition, when I began exploring creative development as a way to express ideas and build new skills. Using simple geometric forms, rhythmic motion, and a restrained color palette, the work experiments with how small procedural rules can produce lively, organic behavior.
Photosynthetic was my first exploration into algorithmic artwork. The project combines my own photography with simple geometric primitives, allowing images to be reinterpreted through layered shapes, color variation, and procedural transformations.
The work experiments with how photographic source material can act as a foundation for algorithmic systems. Randomized parameters influence the placement, scale, and color of shapes across the composition, producing varied interpretations of the underlying image.

Photosynthetic was my first exploration into algorithmic artwork. The project combines my own photography with simple geometric primitives, allowing images to be reinterpreted through layered shapes, color variation, and procedural transformations.
The work experiments with how photographic source material can act as a foundation for algorithmic systems. Randomized parameters influence the placement, scale, and color of shapes across the composition, producing varied interpretations of the underlying image.